Guard Stick

Guard Stick
A vintage and well-cared-for staff. Also happens to be eco-friendly.
Base Attributes:
Ff7r attack icon.png +29
Ff7r magicattack icon.png +55
Materia Materia-slot.pngMateria-slot.pngMateria-slot.png
Ff7r defense icon.png +7
Ff7r magicdefense icon.png +7
Guard Stick.png
Acquisition:

Chapter 8. Starter weapon.

Grants Ability: Arcane Ward

Enhancements

Guard Stick Core - Weapon Level: 1 - Required SP: 8
MATK Up Magic Attack Power +12 Increases magic attack power attribute.
DEF Up Defense +7 Increases defense attribute.
MDEF Up Magic Defense +7 Increases magic defense attribute.
Max HP Up Max HP +150 Increases maximum HP.
Max MP Up Max MP +8 Increases maximum MP.
Guard Stick Sub-Core I - Weapon Level: 3 - Required SP: 10
Enhanced Attack Attack Damage 5% Boost Increases damage dealt by basic attacks.
Enhanced Tempest Tempest Damage 5% Boost Increases damage dealt by Tempest.
Enhanced Physical Guard Physical Damage Reduction 10% when Guarding Reduces physical damage taken when successfully guarding.
Enhanced Magic Guard Magic Damage Reduction 10% when Guarding Reduces magic damage taken when successfully guarding.
Needs More Materia New Materia Slot Adds an additional materia slot or links two existing slots.
Guard Stick Sub-Core II - Weapon Level: 4 - Required SP: 12
MATK Up Magic Attack Power +18 Increases magic attack power attribute.
Max HP Up Max HP +150 Increases maximum HP.
Max MP Up Max MP +8 Increases maximum MP.
MP Recovery Up MP Regeneration 10% Boost Slightly increases MP regeneration speed during battle.
Needs More Materia New Materia Slot Adds an additional materia slot or links two existing slots.
Needs More Materia New Materia Slot Adds an additional materia slot or links two existing slots.
Guard Stick Sub-Core III - Weapon Level: 5 - Required SP: 14
MATK Up Magic Attack Power +18 Increases magic attack power attribute.
Max HP Up Max HP +150 Increases maximum HP.
Max MP Up Max MP +8 Increases maximum MP.
Elemental Defense Up Elemental Defense 5% Boost Reduces fire, ice, lightning, and wind damage taken.
MP Saver: Healing Spells Healing Spells MP Cost Reduction 20% Reduces MP cost of healing spells cast during battle.
Needs More Materia New Materia Slot Adds an additional materia slot or links two existing slots.
Needs More Materia New Materia Slot Adds an additional materia slot or links two existing slots.